- #Warcraft 3 world editor set next level trigger series
- #Warcraft 3 world editor set next level trigger download
Of course, you can just right-click on the list, a trigger or a category to create the above mentioned.Ī graphical user interface, is a particular case of user interface for interacting with a computer which employs graphical images and widgets in addition to text to represent the information and actions available to the user. Variable Editor ~ MrApple's Beginner's Guide to Variables.Ĭreates a new category for triggers useful in custom maps with many triggers to keep a better overview.Ī "comment category" which you can use for "headlines" under (for example) categories so each trigger "group" is kept well organized. Note that you can may 'Run' other triggers or turn other triggers OFF or ON as well. If the event occurs, all conditions have been met, then this is the action(s) that the trigger will perform. Triggers that are run from another trigger have the option to ignore these conditions. Note that you can have 'And' / 'Or' conditions as well. It cannot perform it's actions unless all the condition requirements have been covered. Note you can "run" a trigger from another trigger without having those events occuring.Ĭonditions are specific requirements which the trigger must observe. When the event(s) occur, all conditions are met, the action(s) will take place.Ī trigger will start when any of the events listed occur. The cause and effect (Event and Action) with an optional "Condition" included. Notice, that these could be compared with the "cause and effect" theory. There are 3 "categories" of trigger functions (Events, Conditions & Actions): You will most likely come to discover that as you gain more experience. Theres a small chance of it working, but when it works, it works pretty much perfectly.Note each individual trigger can be created using various of countless (describing many) methods. You can use this one instead of using Nathonmoxy's deprotect.
If you want a map recreated in a new archive, you can post the map or follow the steps below.ġ- Go to World Editor and save a blank map into the folderĢ- Copy every MPQ file except the war3map.j (and the w3i if it causes errors) If you don't get the message "Map has been deprotected" tough luck, look at ch 5 for recreation of maps. If you get an error message like "obfuscation detected" you have no script in the map now. Select map you want, select options you want, and press "start". First though, open the Mpq Editor and press "extract" on the war3map.j, the script file. This is when you whip out Nathonmoxy's deprotector. This is the protection that most maps have. Click yes if it asks you to replace it, but its improbable there will be one. Add the only one there (ill add more, like a blank war3map.j later). Click "Add File(s)" and go to the folder "Complex Files". Click on the map's name in the list at the left, and click anywhere but not on a file. If you get a Unit Data Missing Or Invalid, open up the map in MPQEditor. It will ask if you want to replace the file. Find the folder "BaseMapUnits" and click "War3map.w3i" in there. If you get a critical error, open up the map in MPQeditor, click on the map's name, right click somewhere not on a file, and click "Add File(s)". Then do what the steps say to solve deprotection. There will likely be more than one protection type used. Note: If you want to instead increase the effect of the spell with each target, then the formula is ((100+decrease)/100). If you get others (such as level data), post them here with the map.Īfter you solve your first protection problem, go back to this step. Start from level 1, set base value to the value for level 1 (in this case 50.00) and the Previous Level Factor to 0.85 (because formula is (100-decrease)/100, where decrease is 15 in this case). If you get Trigger Data Missing Or Invalid go to Part 4 This can be done in two ways: load the map from a different map using the 'Game - Set Next Level' trigger action (note that this is how maps have always been linked, even before the Campaign Editor existed) Create a campaign screen button in the Loading Screen tab which will load the map (and make sure it is initially visible). If you get "Unit Data Missing Or Invalid" go to Part 3 A campaign starts of as an empty file where you can add all of your finished maps. Campaign files have the extension (.w3n).
#Warcraft 3 world editor set next level trigger series
The campaign editor lets you make a series of maps like the single player campaigns that come with Warcraft III. Look on epicwar for the third.įirst, try opening the map in World Editor. The Campaign editor is located in the same row as the trigger editor, it has an icon of a book. The first two are located at the bottom of the post.
#Warcraft 3 world editor set next level trigger download
First, download MpqEditor, Nathonmaxy's deprotect, and the wc3 map you wish to deprot. Models and triggers cannot be recovered if the deprotection is good. First, I don't advise doing this to complicated maps with lots of models\triggers. If you want to deprotect a map, there are some simple ways to do this that don't require much work.