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SET0007_S.BIN - Aquatic Mine Substantive Objects.SET0007_HD_S.BIN - Aquatic Mine (Hard Mode) Substantive Objects.SET0005_U.BIN - Pumpkin Hill Unsubstantive Objects.SET0005_2P_U.BIN - Pumpkin Hill (Versus) Unsubstantive Objects.The sound effect file for the Biolizard boss stage is completely different (se_ac_lb1.prs).The majority of the VMU PRS files are different.Omochao's hints in the Biolizard boss fight are slightly different in the Japanese text file (MH0055J.PRS).
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SONIC ADVENTURE 2 ROM HOW TO
In the prototype, Omochao also doesn't tell you how to dodge your opponent's attacks. In the final, Omochao only tells you to try lowering your opponent's defenses. For instance, the prototype outright tells you that the best moment to attack is when your opponents stops. Shadow boss are slightly different in every language (MH0042*.PRS). Omochao's hints in the final Sonic vs.Tails boss battle are slightly different in every language (MH0029*.PRS). Omochao's hints in the first Eggman vs.PRS file containing the strings for the Japanese VMU warnings (MCWARN_J.PRS) is slightly different. The texture file for the CONGRATULATIONS graphic (CONGRATULATIONS.PRS) is a higher resolution in the prototype.The texture file for the Dark Chao Garden (AL_STG_DARK_TEX.PRS) was altered slightly.In the final, it uses a width of 520 and a height of 260. The index.htm file for the homepage uses a table border width of 580 and a heigh of 300 in the prototype.Built a little over a week before the final builds.Download Sonic Adventure 2 (prototype) ( info)Ī late European review prototype of Sonic Adventure 2 for the Sega Dreamcast.